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Category: Emulation

The Fetch Execute Loop

May 18, 2017 by jeremy pereira, posted in Emulation, Z80

If you read any introduction to writing emulators, they all tell you to do the same thing. You write a loop that continually fetches instructions and executes them. Notice that I put the fetch after the execute. Doing so makes certain aspects of the design cleaner such as coming in to the loop first time. … Continue reading The Fetch Execute Loop

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Beginnings

April 29, 2017 by jeremy pereira, posted in Emulation, Z80

So I'm building a Spectrum emulation. Having done a 6502, I thought it would be fun to do something different and try to document it along the way. I'm a bit late getting going since the actual work has already progressed quite a way. Objective I want to build a functional emulator for the ZX … Continue reading Beginnings

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