Swiftvolution – Candidate Factories

More on the Generational Evolution Engine The generational evolution engine is a simple evolution engine that evolves things in generations. The basic algorithm is as follows: Create initial population Evaluate initial population while termination condition not met select parents of next generation evolve children from parents evaluate children The basics of the generational evolution engine … Continue reading Swiftvolution – Candidate Factories

Beginning the Spectrum

So I got bored of implementing instructions and decided, instead, to start implementing the actual Spectrum. This may seem a bit presumptuous, but it's more fun than just slogging through implementing instructions that nobody ever uses. To start, I decided to reuse the main window and memory window from my Z80Diagnostic app. This meant refactoring … Continue reading Beginning the Spectrum